new RuntimeError(message)

Constructs an exception object that is thrown due to an error that can occur at runtime, e.g., out of memory, could not compile shader, etc. If a function may throw this exception, the calling code should be prepared to catch it.

On the other hand, a DeveloperError indicates an exception due to a developer error, e.g., invalid argument, that usually indicates a bug in the calling code.
Name Type Description
message String optional The error message for this exception.


readonlymessage :String

The explanation for why this exception was thrown.

readonlyname :String

'RuntimeError' indicating that this exception was thrown due to a runtime error.

readonlystack :String

The stack trace of this exception, if available.