CylinderGeometry

new CylinderGeometry(options)

A description of a cylinder.
Name Type Description
options Object Object with the following properties:
Name Type Default Description
length Number The length of the cylinder.
topRadius Number The radius of the top of the cylinder.
bottomRadius Number The radius of the bottom of the cylinder.
slices Number 128 optional The number of edges around perimeter of the cylinder.
vertexFormat VertexFormat VertexFormat.DEFAULT optional The vertex attributes to be computed.
Throws:
Example:
// create cylinder geometry
var cylinder = new Cesium.CylinderGeometry({
    length: 200000,
    topRadius: 80000,
    bottomRadius: 200000,
});
var geometry = Cesium.CylinderGeometry.createGeometry(cylinder);
Demo:
See:

Members

staticCylinderGeometry.packedLength :Number

The number of elements used to pack the object into an array.

Methods

staticCylinderGeometry.createGeometry(cylinderGeometry)Geometry

Computes the geometric representation of a cylinder, including its vertices, indices, and a bounding sphere.
Name Type Description
cylinderGeometry CylinderGeometry A description of the cylinder.
Returns:
The computed vertices and indices.

staticCylinderGeometry.pack(value, array, startingIndex)

Stores the provided instance into the provided array.
Name Type Default Description
value Object The value to pack.
array Array.<Number> The array to pack into.
startingIndex Number 0 optional The index into the array at which to start packing the elements.

staticCylinderGeometry.unpack(array, startingIndex, result)

Retrieves an instance from a packed array.
Name Type Default Description
array Array.<Number> The packed array.
startingIndex Number 0 optional The starting index of the element to be unpacked.
result CylinderGeometry optional The object into which to store the result.