new DynamicGeometryUpdater()

Defines the interface for a dynamic geometry updater. A DynamicGeometryUpdater is responsible for handling visualization of a specific type of geometry that needs to be recomputed based on simulation time. This object is never used directly by client code, but is instead created by GeometryUpdater implementations which contain dynamic geometry. This type defines an interface and cannot be instantiated directly.


destroy :DeveloperError

Destroys and resources used by the object. Once an object is destroyed, it should not be used.


Returns true if this object was destroyed; otherwise, false.


Updates the geometry to the specified time.